360° cameras can capture complete environments in a single shot, which makes 360° imagery alluring in many computer vision tasks. However, monocular depth estimation remains a challenge for 360° data, particularly for high resolutions like 2K (2048×1024) and beyond that are important for novel-view synthesis and virtual reality applications. Current CNN-based methods do not support such high resolutions due to limited GPU memory. In this work, we propose a flexible framework for monocular depth estimation from high- resolution 360° images using tangent images. We project the 360° input image onto a set of tangent planes that produce perspective views, which are suitable for the latest, most accurate state-of-the-art perspective monocular depth estimators. To achieve globally consistent disparity estimates, we recombine the individual depth estimates using deformable multi-scale alignment followed by gradient-domain blending. The result is a dense, high-resolution 360° depth map with a high level of detail, also for outdoor scenes which are not supported by existing methods.
README.md
@inproceedings{reyarea2021360monodepth, title={{360MonoDepth}: High-Resolution 360{\deg} Monocular Depth Estimation}, author={Manuel Rey-Area and Mingze Yuan and Christian Richardt}, booktitle={CVPR}, year={2022}}